Lust Demon Lisavlie (R18+) Review

Lust Demon Lisavlie is an adult-oriented Roguelike in where we play as a girl named Lisavlie on her way home from school. As fate would have it, she never makes it back as what seems to be a nuclear explosion rends her unconscious. Upon waking up, her luck doesn’t improve much when she finds a tentacled creature immediately attacking and nearly killing her. At the nick of time a mysterious girl saves Lisavlie, then carries her back to a town that will be our hub world from now on.

Waking up, we find that the girl’s name is Alice and that she has turned you into a Lust Demon in order to be able to defend yourself. That doesn’t phase our protagonist much, she simply wants to go home, but to do so will have to face a trek of 51 levels across this punishing world. There isn’t much story after that, which may be a blessing in disguise as the English translation is a bit on the subpar side. In this hub world town, we can pick up a bit of clothing and later permanently unlock more useful items using the rare Silver Coins to further improve our odds in future runs. We can also set it to either Easy or Normal mode. The only difference being that Easy will make items and equipment drop more frequently.

Stepping out of town for the first time, you’ll notice something curious. The world is pitch black. You can only see a tiny bit of your surroundings. This darkness will be your greatest foe since this game does not task you with fighting or leveling up, but surviving. Your main objective will be to find a key on the level that is randomly placed somewhere and exit out of the locked door. With how dark and labyrinthine many of the 51 levels can be, that is easier said than done. Conflict while not your goal, is inevitable. The enemies will endlessly respawn and the longer you take, the larger the horde you have to contend with while making a dash for the exit will be.

Chances are, you will quickly meet your end on your first playthrough. True to its genre, information is vague and you will have little clue how many of the game’s mechanics or items work. The most important of these will be how the sex aspects work. As a lust demon, you will be able to harm your enemies with blowjobs and vaginal sex. It can sound silly since you may find some really good gear early on if you are lucky, but it does a considerable amount of damage, especially early game. The risk here is that the enemy needs to have a penis or you will have wasted a turn for nothing. That is not as obvious as you’d think. Your foes are supernatural things like Slimes or floating pairs of scissors. It may be a good idea to make a few suicide runs to find out what you can have sex with.

Death is not the end in this world. Meeting your untimely demise will set you back to the hub world at level 1 and cause you to lose all your items. Your character may be back to her default state, but you the player are not. The knowledge you gain will prove invaluable. While the item and enemy placements are randomly generated, the levels are handmade. You can memorize the layout of the stage and make a b-line towards the exit as soon as you find a key. Sure you still have to stumble around in the dark to find a key, but once you do, you know exactly where to go, which greatly improves your chances of survival. Being quick and efficient is a vital strategy in this title. Your character does level up, yet your weapon’s durability quickly depletes and your offensive items such as magic spellbooks have limited uses. With the infinitely respawning enemies, wasting all your resources trying to level up is ill-advised.

It is all turn-based, allowing you to take as much time as you need to plan your next move. This will require a lot of brainpower to see through to the end. Even a single enemy will likely be able to leave you near death. With the amount thrown at you at any one time, you really have to make use of all your skills and positioning to avoid getting surrounded. You always start off with a gun and some ammo, yet your ammo will be gone before you know it. Due to it being a roguelike, finding more is not guaranteed. Making do with what you have and finding the best way to utilize it is a must. Take a simple frying pan for instance. Why in the world would you want that? Desperation will sooner or later drive you to using it, unless you plan on facing the monsters empty-handed. You will then find that the frying pan is an amazing weapon.

Darn near everything, no matter how mundane can have very real benefits. Do not discount something simply based on stats alone. Bringing up the frying pan again, it has a boomerang-like effect. It can strike a foe up to three tiles away and return to your hand afterward. If your foe is two tiles away, the frying pan will smack him on the way past it, and again as it comes back. That is two consecutive attacks in a single turn and from a safe distance. Also a very important quirk to the game is that walls don’t have physical properties to them. They stop characters from moving through it, but weapons very well can pass through. Your foes never make use of that, letting you safely kill foes if your weapon has a reach of over a single tile.

The most difficult decisions you will have to make are related to inventory management. You only have twenty slots to carry things. It may sound like a lot, however, that is far from the case. A full set of armor consists of a bra, panties, a shirt, a skirt, and leggings. That is five of them gone, unless you take a single piece uniform with lesser bonuses to your stats and defenses. You also have a hunger meter so you may want to take some food. Some foes are resistant to physical attacks, so you may want to take a magical weapon as well. For safety, a few healing items couldn’t hurt either. This isn’t even taking into account the tons of other items and equipment with their own benefits. There is so much to discover here. With your limited inventory, it can be all too easy to pass up on something amazing and only later realize how bad a mistake you made. The sense of discovery is a blast here. I’m still occasionally finding new things after 16 hours of playing this.

Some enemies will spit acid or use fire. It damages you, but more importantly, it has a chance to strike something in your inventory. If a random fire attack hits your insanely useful spellbook that lets you turn invisible for a limited amount of time, say goodbye to it as it will be nothing more than ashes. Or an acid attack could hit your amazing sword that one-shots most enemies and dissolving it. You’d have to have pretty bad luck for either of those to happen considering there are 20 slots of items that may be immune to that attack, yet it will eventually happen. Fighting is something you’ll be forced to do throughout most of your journey. Either to thin the horde and avoid getting surrounded, an enemy blocking your path, or preemptively using long-range attacks on a foe that has greater speed and will without a doubt catch up to you. The closest comparison I have to this is Dead Rising 1. Your weapon will eventually break, use everything and anything to defend yourself.

Another threat is one there is usually no avoiding. These are known as Traps. They can have a variety of negative effects and can be either invisible until stepped on or visible from the get-go. A few weapons have the ability to destroy them if you attack the tile they are on. Explosives can also blow them apart of they are within range, allowing you to say throw a grenade at a nearby enemy and kill to birds with one stone. They are randomly placed, so you will always want to have some way to disarm them since they can be placed in such a way as they will need to be stepped on. Their effects range from stealing your panties, making you a masochist, or blinding you completely. Honestly, that latter one is far too harsh and can easily end your run. It completely makes the play area dark and leaves you unable to see a thing for far too long. A few foes can randomly Blind you like this too, it is plain cheap in my opinion.

By now, you may have noticed that there are two health bars. One is our regular HP, the other is Sex HP. The first is lowered by regular attacks, while the latter is depleted with enemy sexual attacks. Most of your foes will try to attack you sexually. They will play with your breasts, lick you, and finger you if you allow them to get close enough. If you do not have panties or a skirt, they will flat out penetrate you and cause big SexHP damage. Whenever they perform a lewd act on you, your sensitivity will increase on the area they played with, bringing you ever closer to an orgasm. The closer you are to one, the less accurate you will be and it will cause you to miss most of your attacks. Achieving an orgasm will leave you unable to move for several turns. A higher sensitivity makes you reach an orgasm much faster if they target that part. It can quickly spiral out of control and drain all your SexHP leading to a game over. You do receive a random hentai CG whenever you lose.

Most of the lewd aspects will occur directly on the screen within the area where your character sprite is. From being mounted by an insect to being anally penetrated by a slime, there is a fair bit to see. It is far from a good thing reaching that point though. That likely means you are well on your way to being defeated. With how difficult this game is, you will be seeing them a good amount of times, however. There is mostly vanilla sex to be found here, nothing extreme. At worst, there is a trap that whips your behind and causes you to urinate a bit. Your character’s breasts will also lactate an unnatural amount. This title is mostly focused on its gameplay, but the hentai and lewd aspects are always shown front & center as you can see from the pictures in this review. No one will have any doubt about what type of game you are playing with a glance.

On the topic of your character always being shown on screen, equipping different weapons and clothing will reflect that on her portrait. It is an awesome touch, as well as pretty impressive given the large amount of custom artwork needed for all of them. Damage also translates to it. Simply by looking at the state of her clothing will you know when it is essentially useless and its time to throw it away to free up an inventory slot. With her low moaning and her body expression, you can even gauge how close she is to having an orgasm. The developer did a good job making the section of the screen taken up by her sprite more than just fan service. It is an intuitive way to figure things out, even if you have more traditional methods, like all of the meters surrounding her. There is a serious technical flaw to it that occurred without fail. If the spider boss gets close to you and its sex CG pops up, there is no way to get rid of it. You will then be unable to move, open inventory, or do anything but perform your basic attack.

Boss fights are scattered throughout the stages. They are incredibly tough and imposing creatures. If you manage to take them down, you will get a massive amount of XP. You are never forced to fight them, minus the villain in the final level. Whether you are too wounded when you reach it, or simply don’t want to spend a large amount of resources to defeat it, your objective of getting a key and exiting out the locked door is ultimately always the priority. The infinitely respawning enemies apply for boss stages as well. Things can quickly spiral into something far bigger than you were anticipating if you take too long trying to slay a boss. You have a timer for each stage. Fail to leave before it finishes will cause the environments to gain a tint of blue light and you will die if you don’t leave soon. It is very generous in the amount of time it gives you. I’ve only managed to fill up the meter once and never got close to it again. Mostly because I’d be long dead if I took that long since this game gets quite brutal later on.

Remember how there are 51 stages? There are only four safe villages distributed between those. You never know how close or far you may be from safety. After you barely scathe by multiple levels of nonstop fighting and intense darkness while searching for a key, finally seeing sunlight and some friendly faces is a truly glorious sight. Better still is that you can now warp from the hub world all the way to this new village if you die later on. You’ll still be level 1, but depending on your luck, you may get some really good drops to even the odds. Or instantly butchered by an undead rabbit. Either of those are likely. This isn’t the most balanced of titles. No amount of strategy is going to perpetually get you past the amount of overwhelming odds thrown your way. You will need some mercy from the RNG to get some good drops and change the tide of battle towards your favor as you mow down several enemies with a single spell.

After you finally manage to conquer all the levels, you will unlock a new area. It lets you equip various amounts of clothing and pick up some vibrators items to use on enemies. All of the foes that have unique sex animations will be found there and trapped between barricades for you to do as you please to them. You can also head back and start your journey again to discover things such as what the late-game keycard does. Lust Demon Lisavlie has a ton of content and is a really in-depth title full of small details. It is heavily gameplay focused and unrelentingly difficult, which may drive off those that just want hentai. This is neither easy to pick up or simple to master. Until you are equipped with the knowledge of how things function, it will chew you up. Learning is a great deal of fun thankfully, in large part due to how many items and equipment there are, as well as multiple fighting styles from magic, guns, to frying pans. You will have to enjoy the idea of finding a key and a locked door in a dark, maze-like stage to get the most out of it. If that sounds like your cup of tea, I strongly recommend giving this a look.

Rating:

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